Total War: SHOGUN 2 Complete Edition Otomo Campaign: Strategy Guide for Bungo and the Gunpowder Clan

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The Otomo Clan Pack in the Total War SHOGUN 2 Complete Edition gives the Otomo clan a gunpowder and missionary focus through its Master Gunners trait. Secure Bungo first, then build toward matchlock units.

Total War: SHOGUN 2 Complete Edition Otomo Campaign: Strategy Guide for Bungo and the Gunpowder Clan

Total War SHOGUN 2 Complete Edition Otomo campaign play centers on the Otomo Clan Pack, which is included in the Complete Edition. The Otomo clan is based in Bungo on Kyushu, and its pack gives it a clear identity built around gunpowder and missionary work.

This Total War SHOGUN 2 Complete Edition Otomo campaign guide covers what the pack adds and how to approach the early game without overextending.

What the Otomo Clan Pack adds

The Otomo pack is one of the DLC packs bundled in the Complete Edition. Its signature feature is the Master Gunners trait, which shapes the whole campaign.

ElementTypeRole in the pack
Master GunnersClan traitCheaper gunpowder units and missionary actions
Otomo Matchlock AshigaruUnitFaster import through the trait
Leased landBuildingPart of the pack's building set
Jesuit building chainBuilding chainBuildings tied to the Jesuit theme

The pack also includes Portuguese Tercos, Otomo Donderbuss Cavalry, Otomo Matchlock Samurai and Otomo Matchlock Kobaya. The trait also improves conversion to Christianity, so the Otomo are a natural fit for players who enjoy religious expansion. Keep in mind that conversion is a long-term process, so measure your progress over many turns rather than expecting a quick payoff.

The Complete Edition also fixes a bug so that Otomo gunpowder units correctly receive the Otomo cost reduction. If you played the original game with the Otomo pack, that correction is worth noticing when you compare costs.

Early game: secure Bungo first

The Otomo start is about building a stable home before you spend on anything else. The community advice for most clans applies here: secure your home region before you expand, keep food positive before you upgrade castles, and build trade and markets for steady income.

Bungo is the anchor of the campaign. Once it is safe, you can start thinking about gunpowder units and missionary work. Rushing those early can leave your economy thin and your borders exposed. Scout the neighborhood before you commit. Note which clans share your borders, and decide whether you need a defensive army near Bungo while your economy grows. A small garrison you can move quickly often does more than an early army that sits idle.

Gunpowder and missionary balance

Gunpowder units are strong, but they need protection. Yari units counter cavalry, and cavalry can flank archers. Bows and matchlocks soften enemy lines before melee, but matchlocks suffer in rain, so check the weather before you commit a gun line to a major battle.

A practical setup is to pair gunpowder units with yari units at the front and keep cavalry ready to respond to flanking attacks. Generals rally nearby troops, so place them where they can support the line without getting caught in the first clash. Test your formation in a Custom Battle before you apply it to a long campaign. It is the fastest way to see how a gun line behaves in rain and against a cavalry charge.

The missionary side rewards patience. Use the Jesuit building chain as a long-term investment, and keep an eye on how conversion affects your relations with neighbors as the campaign grows.

Realm Divide and the path to Kyoto

Do not rush Kyoto before you can survive Realm Divide. Growing too powerful triggers Realm Divide, when other clans turn against you. The Complete Edition adds a Realm Divide slider with three choices: the original behavior, a harder setting, or turned off entirely. Grow your economy and military together, not one at the expense of the other. Your timing matters. Build the gunpowder core while your home region is stable, and only expand toward Kyoto once your supply lines are secure. A large army with empty granaries or a thin treasury is the kind of position that invites trouble when rivals start to turn.

PhaseFocusWatch for
Early gameHome region and foodNearby clans and border pressure
Mid gameTrade, markets and missionariesGrowing power and Realm Divide pressure
Late gameGunpowder lines with yari supportRain and cavalry attacks

For the wider pack, see the DLC guide, and for a comparison, the Ouchi campaign guide.

For the official feature list, see the official Complete Edition site.

Frequently Asked Questions

Q: Is the Otomo campaign part of the Complete Edition?

Yes. The Otomo Clan Pack is one of the DLC packs included in the Complete Edition. You do not need to buy it separately if you purchase the package.

Q: Does the Otomo clan focus on gunpowder?

Yes. The Master Gunners trait makes gunpowder units cheaper and speeds up matchlock imports, so gunpowder is central to the clan's identity. Pair that focus with yari units to protect your lines. The strongest version of the clan uses that gunpowder focus to set the pace of early battles, then leans on missionary work to shape the map.

Q: Do original SHOGUN 2 mods work with the Otomo campaign?

No. Mods for the original SHOGUN 2 are not compatible with the Complete Edition, so they will not carry over to the Otomo campaign. Mods made for the Complete Edition follow their own path through Mod.io.

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